The producer of “Tales of Arise” Yusuke Tomizawa accepted an interview with Japanese media to disclose more details about the current development status, characters, system, etc.
[Corresponding to the new console]
-Affected by the covid-19, development was once facing problems again, so the release date of the game was forced to change from the original 2020 to “undetermined”. At this time, I am determined to announce the release date directly. The game is currently being developed in a smooth process and will enter the final adjustment stage. The future development plan will not be delayed. I can confidently conclude that “Tales Of Arise” will be released on “September 9th.”
-When the game was first released in 2019, it was not mentioned that it would correspond to the new generation of consoles. As the development work progresses, we have obtained relevant information about the performance of the new generation of consoles. At this time, the judgment should correspond to the new generation of consoles. This game is made with the goal of simultaneous global release. To allow more players to experience this game, the development team has made every effort to add a new platform within a limited time.
-PS5 version supports Dual Sense’s tactile feedback function. According to different attack actions and skills, it will convey different vibrations to the player. For example, even if it is the same magic skill, the vibration sensation of electric shock and flame is completely different, allowing players to experience a more detailed feedback effect.
-Players who purchase PS4 and Xbox One versions can upgrade to PS5 and XSX|S versions for free in the future. Players who have not purchased a new console can first purchase the version of the existing console, and wait until the new generation console is purchased, then re-experience.
-The picture of this work has its own unique features, such as the use of a background that can set off the emotional blur filter effect to portray, etc., this kind of performance will be more prominent at 4K resolution. In addition, due to the strong action of this game, we can allow players to enjoy the battle with a smooth 60fps image, so that everyone can feel the fun of action more purely.
-This combat action is very operability, and more attention is paid to the feel of the game such as button feedback than before. By the way, this game has two modes for players to choose from: one prioritizes performance (60fps) and the other prioritizes screen presentation (4k) (*This point is to add that it refers to the new generation host).
-If you use the new generation console to play, you will naturally get a higher quality game experience. 60fps is a major element to fully enjoy the battle. We also recommend that players try it out by then. In addition to the special battle scenes, the scene exploration is also very actionable, requiring jumping, swimming, etc., being able to explore the map as you like is one of the charms of this work, 60fps can bring a more immersive experience.